Microsoft’s FPS Boost technology, which improves the frame rate of older games for Xbox Series S / X consoles, is proving to be a practical next-gen upgrade, especially for a game.
According to Eurogamer’s Digital Foundry Technical analysis of 2018’s Shadow of the Tomb Raider suggests that it may actually hold its own against games made for the Xbox Series X and PS5 consoles.
Analysts said Shadow of the Tomb Raider has topped the 15 games currently tested by around 100-games supported by FPS Boost, doubling or quadrupling the game’s original frame rate for smooth gameplay. Can.
Digital Foundry called Lara’s implementation of the last full-blown console adventure “a dream”, maintaining around 60fps throughout the tests. Despite originally running at 900p, the 3854 × 2016 resolution effectively made it a 4K game. It looked great on both the Series S and Series X, analysis showed.
“The Series X is a dream: the Xbox One X’s 3584 × 2016 resolution is retained and the majority of the game runs at 60fps or very close to it.
“Tomb Raider’s Shadow arrived at the tail-end of the previous generation and looks so good and runs so fluidly, it easily holds its own against the proper Series X and PS5 titles, especially when it gets a truly unprecedented HDR implementation. Is paired with. “
You can see the tests below, in which the Shadow of the Tomb Raider section comes around the 15-minute mark.
FPS Boost is another feature in the cap for Microsoft, as it seeks to reverse its previous generation debacle to the PS4. Technology can revive some older games, leading to some buttery smooth gameplay to go with higher resolution and HDR integration.
Have you tried the FPS Boost technology on the Xbox Series X or Series S yet? Which sports are unique to you? Tell us @trustedreviews on Twitter.